Title: Forbidden Island
Author: Matt Leacock
Format: Board Game
Subjects: Strategy, co-op
UPC: 759751003173
Edition: 1st Edition
Publisher: Gamewright
Copyright: 2010
Plot Summary: You and your friends must work together to survive the Forbidden Island. You are trying to find the sacred treasures on the island before it sinks into the ocean. You only have a limited amount of time and you must rely on the people next to you to make it out alive.
Critical Evaluation: This is a fun board game that relies on people working as a team to be successful. The cards can surprise players in both good and bad ways. The only way to win is to plan with your teammates and collaborate on your decisions.
Reader’s Annotation: Cooperative gaming instead of competitive.
About the Author:
I’m Matt Leacock, a board game designer living in Sunnyvale, California. In 2014, I quit my day job to work on board games full time. Before that, I designed games on nights and weekends while working as a user experience designer for a number of Silicon Valley companies. I’m best known for my cooperative games, Pandemic and Forbidden Island, although I enjoy designing all sorts of games.
(http://www.analoggames.com/story/board-game-legends-1-matt-leacock/)
Genre: game
Curriculum Ties: strategy, problem-solving, cooperation
Booktalking Ideas: Would you like to play a game where you all either win or lose?
Reading Level/Interest Age: 10 and up
Challenge Issues: none
Challenge Issue Resources (for usage in a challenge situation):
- Active listening to the patron
- Library Selection Policy
- Rationale explaining why the item was chosen for the collection
- Reconsideration form (as a last resort)
- National Council of Teachers of English “Right to Read”
- Reviews
- Mensa Select, 2011 Spiel des Jahres Finalist, MTV Geek, Top Board Game of 2010, BoardgameGeek.com Golden Geek Award, Games Magazine Top 100 Game, Parents' Choice Recommended, and FunFare All Star Award
- ALA Strategies and Tips for Dealing with Challenges to Library Materials
- ALA Bill of Rights on Intellectual Freedom
- Books and other library resources should be provided for the interest, information, and enlightenment of all people of the community the library serves. Materials should not be excluded because of the origin, background, or views of those contributing to their creation.
- Libraries should provide materials and information presenting all points of view on current and historical issues. Materials should not be proscribed or removed because of partisan or doctrinal disapproval.
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Title: Fortnite
Author: Darren Sugg
Format: Online computer/console game
Subjects: Survival
Publisher: Epic Games, People Can Fly
Copyright: 2017
Plot Summary: You are a player trying survive a zombie onslaught with other players online or a battle royale against those same players. Find weapons, build shelters, survive what’s coming.
Critical Evaluation: Extremely popular game online that can be played cooperatively versus computer zombies or as a battle royale against other players. The map and events are updated regularly, including a recent complete map change, along with weapon upgrades and player skins that keep the gameplay fresh for the players and those who watch the livestreams on programs like Twitch.
Reader’s Annotation:
About the Author: Darren Sugg is an American game developer who is famous for being one of the creators of the popular paid game ‘Fortnite.’ He serves as a creative director, designer and developer at the Carolina-based video game company ‘Epic Games’. He was interested in creative designing of video games from a young age and converted his interest into a successful career after getting a degree in communication and multimedia. He has led and been part of several design teams that developed various popular online video games. He has been involved in designing the popular fantasy game series ‘The Lord of the Rings.’ He became well-known in the gaming community globally when he was named the creative director of ‘Fortnite’, which is an extremely popular online game, played by millions of people worldwide. Although Darren Sugg is a high-profile game designer, he stays away from the media; therefore, very little is known about his private life. This makes the public all the more curious about him and his family life.
(https://www.thefamouspeople.com/profiles/darren-sugg-44270.php)
Genre: survival
Curriculum Ties: strategy, co-op
Booktalking Ideas: Hunger Games link
Interest Age: upper elementary to adult
Challenge Issues: violence, live chat
Challenge Issue Resources (for usage in a challenge situation):
- Active listening to the patron
- Library Selection Policy
- Rationale explaining why the item was chosen for the collection
- Reconsideration form (as a last resort)
- Reviews
- ALA Strategies and Tips for Dealing with Challenges to Library Materials
- ALA Bill of Rights on Intellectual Freedom
- Books and other library resources should be provided for the interest, information, and enlightenment of all people of the community the library serves. Materials should not be excluded because of the origin, background, or views of those contributing to their creation.
- Libraries should provide materials and information presenting all points of view on current and historical issues. Materials should not be proscribed or removed because of partisan or doctrinal disapproval.
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Title: Monopoly
Author: Lizzie Magie, Charles Darrow
Format: Board Game
Subjects: real estate, capitalism
Publisher: Hasbro, Parker Brothers
Copyright: Invented 1903
Plot Summary: Players must buy up as much real estate as possible, build houses and hotels, and survive while other players do the same. The person with the most money at the end, wins.
Critical Evaluation: While the initial purpose of the game (originally called The Landlord’s Game) was to teach the single tax theory of Henry George, the inventor of the game had created two versions of the game to teach both monopolist and anti-monopolist theories and to hopefully teach people, especially children, that sharing wealth makes everyone better, the game eventually evolved to the monopoly only version that it is today. Since Parker Brothers bought the patent rights in the 1930’s, the game has taken on multiple versions for both levels of play and locations. Some players can get pretty ruthless about the game and gameplay can last for hours and even days between hardcore fans. It teaches money management and strategy.
Genre: Board game
Curriculum Ties: economics, money management
Booktalking Ideas: Is Park Place really a good buy?
Interest Age: basic game is for high school and adults but other versions can go down to elementary school interest levels
Challenge Issues: capitalism, greed
Challenge Issue Resources (for usage in a challenge situation):
- Active listening to the patron
- Library Selection Policy
- Rationale explaining why the item was chosen for the collection
- Reconsideration form (as a last resort)
- Reviews
- ALA Strategies and Tips for Dealing with Challenges to Library Materials
- ALA Bill of Rights on Intellectual Freedom Books and other library resources should be provided for the interest, information, and enlightenment of all people of the community the library serves. Materials should not be excluded because of the origin, background, or views of those contributing to their creation.
- Libraries should provide materials and information presenting all points of view on current and historical issues. Materials should not be proscribed or removed because of partisan or doctrinal disapproval.
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